package KK.WindowSkin
{
	import flash.geom.Rectangle;
	
	public class BodySkinSheet implements IWindowSkin
	{
		public function BodySkinSheet()
		{
			//TODO: implement function
		}
		
		public function get Fill():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get LT():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get RT():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get TT():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get LM():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get MM():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get RM():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get LB():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get MB():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get RB():Rectangle
		{
			//TODO: implement function
			return null;
		}
		
		public function get Sudoku():Vector.<Rectangle>
		{
			//TODO: implement function
			return null;
		}
		
		public function get MaxTileWidth():int
		{
			//TODO: implement function
			return 0;
		}
		
		public function get MaxTileHeight():int
		{
			//TODO: implement function
			return 0;
		}
	}
}